This lets you run monumentally faster, and you can also start jumping during this increase in speed. Unless you are using the script like the one in comments for Opposing Force run, which makes the window larger by a few decimals. Important Valve and Steam news may be allowed per Moderator discretion. Do not pass other's work off as your own. In 2013 among other horrible changes Valve deleted the base for Bhop scripts in hl. Constantly jumping, air strafing while in the air, jumping some more.
You will also learn how to bunnyhop. May need a map restart. Longjump is an item you get at the end before you enter the portal to Xen. Jump up, and you'll be suspended in the air, until you decide to shoot out the grate and continue, but don't do that. For me, I always hold down my forward key and a strafe key I prefer to hold down D , and this gives you a slight burst of speed, and you just jump when it happens. The echo line in the script will tell you if the config has successfully loaded by checking the console in game.
Low-value submissions that may detract from meaningful discussion are not allowed. I'll probably be able to answer them ;o If there's any other Half-Life technique you want to learn as well, you can ask me as well. What happens is that you hate see messages from this, so just delate it if it is so terrible to you help the people. With an ultimate goal to create a better, larger, unified, easier to become involved with community of Half-Life speedrunners. If you are having trouble with long jumping, a simple way to practice bunnyhopping without it, is to wall strafe.
That's a shame that bunny hopping no longer works. Offenders of these rules may be banned without warning. But anyways, if you do this correctly, you should be jumping pretty fast. Have to aim at the legs all the time. With enough practice, I just got good at it ;o I'll tell ya what. It is quite a bit more difficult.
Also, I don't even think this game has multiplayer, except for deathmatch, which I don't have. Ok, so when that happens, you should jump pretty far. The video was first made in 2006. But i can't really be arsed to set it up. I am making a map with some pretty nasty jumps and jump sequences that require some nasty sprint-jump-duck combo's.
That's how you keep your speed, by timing your jump. By now the gameplay in the hacked nonsteam versions is actually better. Not all scripts are limiting of course. I've ran countless other Half-Life games. Eventually something just clicks, or atleast it did for me. No idea where Pinhead is coming up with this stuff. He need ask to know what post are usefull from those ones that are not you moron.
If it was made at the stone age is not important at all, the info could be usefull now. Thx that was really helpful. You have to hit jump the exact frame you hit the ground, and a frame of difference slows you down ::. You will also learn how to bunnyhop. Don't forget the double quotes. The echo line in the script will tell you if the config has successfully loaded by checking the console in game. This is a forum, and people look here for solutions.
They just decide to use a script in place of learning the move. I did some googling today about binds, aliases and configs and its on the verge of cheating, on the limits of what is ethic and allowed, and what is not. What really pisses me off is those people who you shoot in the torso, and the bullets go straight through them. This is more understandable if you look at it in-game. Ill try to practice it. When you're in the air, hold down one strafe key, then move your mouse in that direction.
No personal information, in posts or comments. First of all, I'm not killing the sense of a 16 year old game. After an experiment that goes horribly awry when an unexpected Resonance Cascade an apparently completely fictitious occurrence rips dimensional seams that devastate the facility, Gordon must fight to escape the now alien-infested facility as creatures from another world — known as Xen — subsequently enter in ever-increasing numbers through these dimensional seams. Originally posted by :A maioria parou de jogar por causa disso Por favor, fale Inglês. Everytime you jump, you want to air strafe in a different direction. Does it have problems detecting you using it? Yet there are still ways to get bhop support. You've come to the right place to discuss Half-Life.
I know I do, but i'm not great at Bhop so I haven't tried it. So it's like: Jump Hold down D, move your mouse to the right Jump again Hold down A, move your mouse to the right You can do each jump more than once of course most useful for going around corners , but I prefer to keep alternating. Now to put it on the ground. Oh well, when I get the timing down for some of Spider's shortcuts some I haven't seen yet , I imagine an under 43 minute time will appear. I don't see a need for a discussion here - a bhop support should have been implemented developersided, as it is done in the quake series. As i am not the greatest trickjumper in the world, it sucks to try jumps over and over again to make sure that they are right.